

When using Force Widescreen also consider some games were not designed with 16:9 in mind and because of this in some instances artistic choices maybe compromised or assets might not exist out of the originally intended field of view. Forcing 16:9 can be cool for some 3D games but the inconsistencies between the gameplay and the menus and non-3D objects can be off putting. Cette section reste soumise aux règles du forum, aucun contenu warez, illégal et dangereux nest toléré. This will fit the screen but the aspect ratio will be incorrect. Merci de consulter lunivers undeground Wii. Use the Force Widescreen option in USB Loader GX which will force 16:9, this great for 3D rendered games but menus and non 3D objects will be stretched so 2D games or games that have prerendered backgrounds like Resident Evil Remake don't work well with it.ĭo not use force widescreen and set your TV image to 4:3 aspect ratio.ĭo not use force wide screen and just stretch the image to 16:9. GC generally didn't support true 16:9, some games have 16:9 support built into the game as option, TimeSplitters Future Perfect for example has that.
